There's lot of problems out here in 'owning' more than one team. I put 'owning' in quotes because there's many ways to 'own' a team. Another variation of ownership is to have influence over the leaders of various teams, to have key advisors and players in place to be able to feed the main team battle setting information, to cover them, to send them good trophies when their alliance teams have them and information collecting which they collect from most all teams. This is another practice that the Star teams/Habbos/Rebels and New Era have disagreed with the tactics of and do not participate in these 'spying' maneuvers.
During the hostile takeover period of certain players on the team wanting possession of the teams, this in their opinion was the best way to handle the infiltration and frustration and in order for Our Leader to remain in control of her investment, all the players were booted and that's what this is about. Certain players on the team wanted possession of the teams to be able to 'work for' and be in alliance with another team that we did not agree with these 'manipulation' tactics and have held a grudge because Our Leader didn't go along with the takeover. That's what these recent threats were about and the teaming up to strip the Star teams honor away so they can't support their main Star team. Someone informed the main person that the bootings were about that by taking 1/2 of the team honor away from our backup teams, this would keep them from being able to set to help the main Star team, this information is not correct but this person instigating these double machine honor stripping tactics believes it is true and continued until the numbers of two teams reach the half way mark. This double stripping, alternating hitting the teams and terrorist threats had stopped and things were about to settle down when I get banned from the game, and forces us to speak up to defend ourselves, once again, we are being unduly harassed for no reason other than to take away our ownership of the teams so that they can fall into the hands of others.
We have a theme happening on the us2 and 3 servers of 'ownership' of teams by a certain team by either having their people in as the leaders, as top advisors, as battle setters and the leaders are usually under the influence of this team. If you do not want them inside your team, if you do not want to hand them over your investment, then your team and players become target for harassment and uncalled for bannings and this is what all of this animosity is about. Saying someone is multiaccounting on a server where half the population is a double, there's one person targeted and to have someone banned for this in leadership position to strip their ownership is where a big legal problem could lie. This is not an admission, it is what is assumed. The Habbos/Bears group is a private group of people that do not advertise much about themselves, they do not talk about their private lives nor how their teams are financed, that this their personal business and any context of who is doing what is assumed and/or gossip.
On the us3 as examples, we have a player who insisted he did not want to play on a particular team. He had 80% vested in a team, they take that team and make it an academy which is now helping the team he did not want to be on. We have another team where a young lady, left her team and had her team 85% vested, she comes back to her team and they have possession of it. This is what Zando was fighting, they bring lots of turmoil, forcing leaders to quit, then attempt to put their people in place and 'own' or influence 95% of the top teams on the us2 server. The top 3 of 4 on the us3 server have been overtaken with these maneuvers.
This 'spying/infiltrating', which is an unfortunate part of the game, was stopped by the original way the program was written to where the battles were able to be set at 1 minute after the usual server time in which this 1 minute to decide cut out need for 'networking' of information gathering on the server to find who is doing what with whom. This 1 minute after setting ability was removed so that a team with a lot of influence and players on various teams could have an advantage over everyone else. This program change came about around July 2014 was part of the complaint to even the playing field back out, to put the program back to its original format. It continues to cause the creation of 'doubles' to be sent into all the teams for the necessity of gathering setting time information and other things.
We do not understand that when you try to stand up for something you do not want to go along with that you become such a hated target. We do not send spies into other teams, we have taken in thousands of players, given them a free place to be and tried to help them and educate them about the game, have been generally nice to people and continue to be harassed. We have helped many with gifts of donuts that can't afford them and strive for a good standard in the community and promotion of the game with all its problems. We love the game.