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May Suggestions


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#1 meljer

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Posted 01 May 2023 - 11:29 PM

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It is May and we all know what that means.  Yep, you got it May you have a lot of suggestions and ideas. we LOVE your feedback, and your suggestions DO MATTER, its ok to keep suggesting the same things also if you do not see them pop up. 

 

Keep in mind everyone is entitled to their opinions, and ideas.

 

the format for the suggestions is:

 

Title: 

What: 

How:

Why:

 

thank you for constantly helping us keep this game enjoyable.

 

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For now we will just chill out man and wait for the suggestions to come roll'in in.



#2 Mahhafooznit

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Posted 01 May 2023 - 11:48 PM

Title: Hideout Generator Max level upgraded to 30

What: Allow hideout Generators to be up-gradable to level 30

How: Change the max level to 30

Why: The resources needed to get from hideout base level 30 to level 40 is massive and this will ease the suffering a bit. It is taking about 2-3 months per level for upgrade. Upgrading the mines and factories takes them out of circulation for 15 days and makes upgrading hideout base take longer. At level 40 hideout base the amount of resources gained from attacking hideouts will be so low that it is mathematically insignificant. Upgrading Generators does not limit resource collection during upgrade.

 

Thanks


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#3 meljer

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Posted 24 May 2023 - 12:10 AM

from:  

elismerdj@gmail.com

 

 

The first is that the zeronite and glue mines make them produce twice as many resources, since at level 30 they give 30k of glue and 63k of zeronite, it is very little for the high level of the players, since to me It requires 10 million glue to go up 1 room to level 30 of any kind and 22 million zeronite to give 30k x 5 min. They barely reach 150k every 12 hours, very little.

 

The 2nd idea is similar, the resources they give in the passes are very little 18k of glue and 45k of zeronita very little they should do as they did with the gold that they give these resources to each different hero that depends on the level of the hero raise those resources from the passes

 

the 3rd idea is to create 1 fitness room with the creation of the sense of fitness 39 you train they go fast if they create 1 fitness room it would be like this for each level of that room it increases 1 fitness point it can reach level 20 or 25 so players will spend and recharge donuts to do all the training buying sense of fitness and it generates more profit to the game

 

the 4th idea is to give a little more things to the cups, that is, the motivation instead of giving 5 training that gives 7 the energy instead of 20 gives 25 energy the 5th idea is to create 1 pet with accumulation But instead of subtracting 15% from the penance given by the trophies, they should be 20% or 25%, so team battles would be more interesting since the heroes would come out with more power.

 

The 6th idea, the work bots reach 90% speed. of the rooms should put it at level 25 and that they reach 95% speed of the rooms because 1 room spends up to 1 month to build them and increasing the work bots lasts less construction time



#4 Windwalker1971

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Posted 27 May 2023 - 10:33 AM

Duel Blocker

Allow you to block people you don't want to attack by accident.

Add a box you can check off that says Do Not Attack

Maybe you have a friend on another team you don't want to hit or a higher level player that you dont want to lose to


Edited by Windwalker1971, 27 May 2023 - 10:34 AM.

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