**Good morning everyone ! **** **

**I am looking for a person to help me on a project.**

**So here we are : (clic on the image to get full size)**

**Spoiler
**

**So there is the explanations :**

**First it's in french, i'm french, but it's fine i'm gonna tell you what you need !**

**So the main goal of this thing its to calculate the amount of stats you will have with a given random base amount.**

**1) The first column show the basic brain you have,**

**2) The second refer to the right part of the board with every boosters/bonuses you have and give you the amount of stats you get with all of the boosters and bonuses**

**3) The third one is for the total stats you have (A+B columns)**

**Then here comes the tricky part !**

**4) It is the fourth columns that's show you the different % between your stats and the ennemi's stats, the ennemy's brain value is ten by default then when it show 12 = xxx, 12 become the reference.**

**5) The 5th only show % of critical strike against a 10 base value. So 10 brain against 10 brain goes to 2% of critical strike, 11 brain (for you) and 10 for the ennemy goes to 12.80% and so on...(and in general at equal value the critical strike is set to 2%).**

**6) The "coeff" is the % divided by the amount of point in brain in a line.**

**7) The "diff %" is the difference between the % before and the actual one in the ligne**

**8) "Diff AB" is the difference between the two "diff%".**

**Every value is roundup like in the game, my board is like a hammer and you can see how many you can get with a chosen stat base.**

**My problem is : i want to know how the critical % works. it's non a basic value, it's doesn't seems also to have a clear % by stats, maybe an exponential thing, anyway, if someone strong enough in mathemathics can help me with that, finding the way to calculate this thing will be nice**

**Thank you in advance !**

**Edited by Gorkhill, 26 September 2018 - 09:33 AM.**