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i suggest, make it possible to battle villain and do missions.


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#1 AmericanMike

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Posted 23 August 2017 - 02:37 AM

i have a suggestion (idea)  every time a villain comes on i and all other players for that matter are stuck with the decision as to whether to help battle the villain or to go on with their missions and complete all of their heroic distress calls, well i suggest that if you could, make it possible to do both at the same time, like multitasking except with villain fighting, i'm perfectly aware that there will probably be a donut fee involved with bringing this task to being, but i paid it for multi tasking and i will pay it for this. thank you for listening, and consider the suggestion that i have brought forward... thank you.  :)


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#2 Phnyx

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Posted 23 August 2017 - 03:23 AM

I like this idea. I'm usually a bit pressed for time if it's during the daytime hours. Being able to do both would be awesome! I paid for multi-tasking & I'd pay for this to, A.M!


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#3 Mahhafooznit

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Posted 23 August 2017 - 10:48 AM

Where the Icon for distress calls or holiday tasks.. Have a villain icon. have it always be there and flash when there is a villain active. While you are programming the change; make it so the villain does not flee and since we can do both missions and villain "task" at the same time. Villains can take longer. Since they cannot flee. Villains would not have hit points but instead would just have a time. IE villain for 2 hours, 3 hours, 4 hours, 5 hours. 

 

My personal suggestion would be to always have a villain active. 4 a day with 6 hour time span. Have a set of 25 levels of rewards instead. Or even more rewards if you want to throw in a few donuts here and there to the whole server. 


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#4 chumak

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Posted 29 August 2017 - 01:03 PM

That would be very nice indeed. Especially, since most of the time villains flee these days. Spending an hour trying to kill one vs doing deeds? Deeds/missions win.

 

Mahhafooznit

"Always have a villain active" is a lousy and weird idea :)


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#5 chumak

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Posted 04 September 2017 - 05:44 PM

Well, they downgraded Joker from 120K health to 54K and the time from 1:40 to 1hr. So, as long as the time is good for North Americans, villains are good enough to stay separated from missions, in my opinion.






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