Vitality and Strength affect appearance
Posted 04 September 2012 - 12:01 PM
- Capernicus likes this
Posted 04 September 2012 - 01:42 PM
off the bat, youd have to cover a range of 300 levels with different graphics...
having individual stats display differrently (i.e. bigger brain (what for intuition/what for crit), bigger arms, bigger body, would
make an even wider spread of new body graphics that needed to be made.
and all times two (male/female)
thats a lot of graphics!
and its only the tip of the iceberg... since every one of the 100s clothes must scale correctly to adjust to the heros different bodies...
that might be hundreds of hours in graphics and programming..., and of course increases the games size...
how can we make it simpler?
Posted 04 September 2012 - 07:25 PM
Posted 09 September 2012 - 01:26 PM
troble is as mentioned, it would require scaling all the different clothes as well.
though i do now that optional skin color is very high on the to-do list.
Posted 17 September 2012 - 09:55 PM
Posted 18 September 2012 - 05:57 PM
this is just my very personal opinion... I think altering the physique toward a more muscular look would take away the original idea of HZ...The idea of having "normal" heros which look kinda weird but have superpowers.
Maybe you could un-lock more body / apperance options as you level up?
Posted 21 September 2012 - 10:37 AM
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