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US1 Villains - Too Strong!

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#1 Vigilance

Vigilance

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Posted 21 January 2014 - 01:25 AM

I've noticed since the christmas events the US1 villains have way too much HP. It's been about a month and almost all of the villains, with the exception with a few i've encountered, have FLED. 

 

It's frustrating to see a villain with over 70 mil HP and already predicting a loss after a couple of hits. Can the HZ team please tweak this? I'm almost at the point where I'd rather not hit the villain because the odds of defeating it are slim. Maybe others aren't attacking for that reason, so less players attempt to hit it. Or maybe it could be because a large portion of US1 players moved to US2 since the Christmas events, i'm not sure. Either way please shave down the HP for more optimistic odds. 

 

I'm not sure what other player time zones are, but I'm on throughout the day during CST. 


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