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The Mindset of a Long Playing Hero


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#1 LittleOne

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Posted 10 October 2017 - 03:48 PM

Howdy Fellow Heros

 

I have been playing HZ a long time.  It is important that new things are brought into play.  For oldies like me it keeps us interested in the game. I think that HZ is having a difficult time keeping up with my attention span.  When I signed on this week and saw the same HeroCon again, I was just bored.

 

I truly think that adding a new server could help solve the issue.  We were told that they only start new servers when there is a need for one.  I think we surpassed that need a long time ago.

 

HZ keeps trying to add new things to the same old game.  The enjoyment is there in the beginning but it dies off pretty fast.  

 

I am asking for a new US server.  Also, figure out how to fix HeroCon and the Basement.  I personally,, am bored with them now.



#2 Mahhafooznit

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Posted 10 October 2017 - 04:44 PM

Maybe you just need to be on a new team. Always being on the top team of the server must become repetitive. Being too powerful means you have no one to really chase. To overcome being stronger then your opponent if all the strongest people are on the same 3 teams. 

 

If a new server came up. Would your whole team move on over there to dominate a new server? That would just make more of the same. 


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#3 LittleOne

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Posted 10 October 2017 - 05:07 PM

Yes, joining a new team has its benefits.  But I have been on other teams before.  I enjoy my team and my sister teams. 

 

As far as what team I would go to if we started a new server, I would probably stick with my same team.  But when you start a new server, everyone is on the same level again.  So it doesn't matter what team you are on ---you are all the same strength.

 

But all of that doesn't adjust what is happening with HeroCon and the Basement.



#4 centella

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Posted 10 October 2017 - 05:13 PM

whether you top, mid or low, this game is pretty much repetetive

 

even with the new "stuff", it is basically same drink but with slight different flavor, at the end is same thing.

 

actually only way is not repetitive would be to have as main thing instead of current missions, is that players play a computer opponent where player actually has to play as in duck, shield, parry, attack and such ( same way Link of Zelda plays ) instead of

 

click start mission .................. wait x amount of minutes ........................ when you get back, you get rewarded for that mission

 

the player vs player can stay as it is and also the team fights

 

the main reason I have stayed in game is because of teammates

 

 

Yes, joining a new team has its benefits. But I have been on other teams before. I enjoy my team and my sister teams.

 

As far as what team I would go to if we started a new server, I would probably stick with my same team. But when you start a new server, everyone is on the same level again. So it doesn't matter what team you are on ---you are all the same strength.

 

But all of that doesn't adjust what is happening with HeroCon and the Basement.

the main issue with herocon many times is that it starts drama within the team, as we go "but we have A that makes 200 points but Y makes only 3" and teams become desperate to be top 5 ( but I guess that is what HZ wants, force players to buy donuts, even if it means losing 4 veteran players that leave game and of new players, only 2 go past level 100 and the others leaving also )

 

basement wise, sometimes is a headache, but got to say is better than what it replaced ( work which BTW blocked you from doing missions, training and special missions while you were working while basement you earn coins and still able to do missions) plus it added the mods ( but I still wish common items was 5 hrs, rare 10 hours and epic 15 hours instead of all of them 12 hours )


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64jn2q.jpgA noble man aspires to be better today than yesterday, a mean man is never happy unless he is better than anyone else.


#5 Dwerp

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Posted 10 October 2017 - 05:25 PM

I think that the duels could be revamped to be a bit more exciting, which Centella touched on but more for missions. 

Instead of click to fight, then skip to the end (as we all do) how about more interactivity. 

 

Hit

Dodge

Counter

Special 

 

Those attributes could be upgraded as secondary options to Strength (hit), Dodge (intuition), Counter (stamina), Special (brain).  So when you are doing training, you would either pick the fundamental stats or the secondary fight stats at the end of the required training points. This would allow you to use these attributes in player vs player/leagues etc. May not make more wins, but possibly add a different level of challenge. 

 

It could be done, but would require a massive revamp I am sure. But just food for thought on change. :)


Edited by Dwerp, 10 October 2017 - 05:29 PM.

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#6 Mahhafooznit

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Posted 10 October 2017 - 06:07 PM

Workshop. I am good with the 12 hour turn around for modification. I am not good with the fact that I have level 18 workshop and first round shows 3 common. Refresh shows 1 rare and 2 common. spend a donut and I see 3 common. Spend another donut and I get 1 common and 2 rare. Spend another donut and I get 1 rare and 2 common. At level 15+ workshop there should not be any commons popping up. Or if you tell me at level 20 that there will be no more commons. I will work hard to upgrade. I want a higher chance for epics. 

 

There should be a level in workshop that there is a much higher chance of getting epic modifications.

 

Hideout was pretty cool thing to add. It is sure slowing down now until they add more items though. Everything is leveled quite high.


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