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coin cost and time needed................ making it necessary


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#1 centella

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Posted 30 March 2017 - 01:40 AM

   in the hideout we talking a huge amount of coins needed constantly as you go up in levels to the rooms (plus time )

so been thinking, HZ HAS TO bring this idea into the game.

kind of like the Donuts, the coins now thanks to hideout is now a hot commodity.  So I think they have to allow people to buy coins, but unlike Donuts, what you get DEPENDS on your level

for the $4.99 price one should get 2500 times "your current level"

basically it means for a level 100, 5 bucks gets you 250,000 coins
and for a level 200 it comes to 5 bucks gets you 500,000 coins

and based on same principle as donuts
10 bucks =  625,000 level 100 and 1,250,000 level 200
20 bucks = 1,500,000 level 100 and 3,000,000 level 200
50 bucks = 5,000,000 level 100 and 10,000,000 level 200
100 bucks = 12,500,000 level 100 and 25,000,000 level 200

also that means in the thing of the "100 million coins shopping spree"
a level 100 would need to spent 800 bucks to get those 100 million coins, a level 200 needs 400 bucks and a level 300 needs 300 bucks,  so it does not make it "cheap" for low levels to get the 100 million coins mark

also means that if the hideout makes 1 million per day

instead of waiting 10 to 14 days to be able to do a level up as you wait for the 22 million coins needed for next update, a level 200 could spend 100 bucks and be able to do expansion right away


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#2 EzrealStorm

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Posted 30 March 2017 - 05:18 AM

No, I really dont agree with this. It will make people that can afford it really powerful and keep people that cant really far behind with a disadvantage. 


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#3 centella

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Posted 30 March 2017 - 06:19 AM

they already do with the donuts, as donuts means able to do all missions in less than one hour and put teams to best expansion possible and they can buy the outfits like phamton and flash gordon and baywatch and those usually would have the slots for the mods

 

and donuts help with the speeding up the mods and refresh the selection of the mod

 

I never liked HZ making the hideout so ridiculously long and expensive where it takes around 1 month to open the 20th hole of hideout, and seemingly 1 month will be the max ( fingers crossed ) for 21 to 25th holes and people who can afford donuts can finish updates super fast ( 2 weeks means over 200 donuts  to finish instantly )


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#4 teg

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Posted 30 March 2017 - 06:37 AM

What's stopping a player buying coins and spending on their stats?

I'm all for letting people spend and giving to the Devs but you also have to keep some kind of game balance too.


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#5 EzrealStorm

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Posted 30 March 2017 - 07:14 AM

Donuts are not allowing you that big of an advantage over the rest of the people. You can still do the missions in just a bigger amount of time. I really think that this would just leave such a bad advantage to a specific person. Higher levels could buy them with coupons for lower levels etc etc etc... I strongly dissagree on adding this feature, it will make things really bad


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#6 centella

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Posted 30 March 2017 - 07:28 AM

if you mean the amount of coins for the buyer

 

like in a level 300 buying 750,000 coins for 4.99 in a voucher and giving it to a level 50..................................

 

the developers can either make coins not available as a voucher ( like they do with donuts bought on sale )

 

 

or the amount of coins given is determined by level of the person that redeems the voucher and not the buyer, pretty much the same way that the clothing sets are determined by who cashes it

 

 

we do  not have a level 400 buying the flash Gordon outfit in voucher form, than sending code to a level 20 and that level 20 having the skill stats of that outfit at level 400 levels


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#7 EzrealStorm

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Posted 30 March 2017 - 07:56 AM

Still it will give an unfair advantage on the hideout and on skills for people that can afford the coins.


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#8 King of Thieves

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Posted 30 March 2017 - 08:01 PM

I'm with Ez on this. One of the things I liked when I 1st started playing was the advantage pay players had wasn't a game breaker. Free players could still compete with pay players. As time moved forward, this slight advantage has gotten bigger and bigger.


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#9 leapinglizard

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Posted 31 March 2017 - 12:15 AM

I think there's plenty of coins. They add up fast while you dig new areas. My hideout is like level 11. Meaning I collect around 1.5 million coins a day just from the hideout I'm at the start of a 27 day dig. So that's what? 40 million plus missions (Inc special), plus duels probably closer to 100 to 120. In less than a month.

If a player can buy coins it would be a pay to win game.
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#10 centella

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Posted 31 March 2017 - 01:33 AM

for a level 250 or higher, coins come rather easily, for a level 100, we talking 120K per day and costs in coins for same level ( generator going from level 7 to level 8) cost almost 600K, and is same cost for a level 200, or level 300 or level 400, thus low levels are forced to wait a LONG TIME even if they had enough material LONG AGO, and that material gets parked, and it means mines and glue room gets full, which means everyone would be gunning for the material of that member


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