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Reset Villains


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#1 FaithfulAizen

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Posted 14 March 2017 - 01:37 AM

So I've noticed the villains have gotten harder to hit. Can you guys reset them or something? like for zone 1 make it easy because you get new members starting there and make the last zone harder

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#2 Astral

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Posted 14 March 2017 - 01:42 AM

They are getting harder but they are still getting defeated in us2 and us1, us3 has the biggest problem where most of the villain escape and its been happening for the last few weeks.


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#3 Silverwing

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Posted 14 March 2017 - 02:36 AM

STOP using donuts on them everyone and they will start decreasing in hit points!


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#4 RoderickG

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Posted 23 March 2017 - 04:44 PM

I think the three hour villains should be eliminated. If you want to get the top ten rewards you have to spend the whole three hours attacking every couple of minutes and nobody enjoys that!



#5 leapinglizard

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Posted 25 March 2017 - 12:41 PM

I have said this years ago. I'm going to suggest it again. Do not put a timer on the villain. Just hit points, batman and the rest does not let a villain flee. Just vary the hit points and let us go until the villain is defeated.
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#6 LevelHunter

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Posted 25 March 2017 - 02:29 PM

Thanks for your suggestions. I passed them for evaluation. :)


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#7 centella

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Posted 26 March 2017 - 07:06 AM

I have said this years ago. I'm going to suggest it again. Do not put a timer on the villain. Just hit points, batman and the rest does not let a villain flee. Just vary the hit points and let us go until the villain is defeated.

sometimes is great, but sometimes...................

 

 

 

a few days ago I went to sleep at night, and woke up at 3 AM pacific, so I decided to check HZ

 

here I am not kidding at all

 

came too late for the villain, but I guess EVERYONE DID because the person with most hits was................................

 

NO ONE!!!!!!!! ( Zero hits)


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#8 FaithfulAizen

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Posted 26 March 2017 - 09:21 AM

:D wow really?


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#9 Shinnam

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Posted 28 March 2017 - 06:23 AM

I have said this years ago. I'm going to suggest it again. Do not put a timer on the villain. Just hit points, batman and the rest does not let a villain flee. Just vary the hit points and let us go until the villain is defeated.

 

I do like this idea :)


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#10 LittleOne

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Posted 11 April 2017 - 05:28 PM

And not put all the villians for the event on the last day.   I think that was a mistake

 

But I do like centella's idea.


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#11 FaithfulAizen

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Posted 12 April 2017 - 03:45 PM

Cent comes up with some good ideas ;)


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#12 leapinglizard

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Posted 13 April 2017 - 02:05 PM

So I can't see it what was cents idea?
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#13 LittleOne

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Posted 13 April 2017 - 02:36 PM

ahhhhhh Sorry LeapingLizard.  That was your idea I was commenting on.  I just saw it in centella's post. My apologies for the brain fog.


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#14 FaithfulAizen

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Posted 13 April 2017 - 10:23 PM

oh sorry my bad


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#15 leapinglizard

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Posted 14 April 2017 - 12:12 PM

Lol I thought I was losing my mind haha can't afford to do that again. Just got a new one
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