Jump to content


Photo

SuperVillain/Lottery/Rescue Missions/Hero Traits

suggestions villain lottery traits

  • Please log in to reply
9 replies to this topic

#1 UDareUTake

UDareUTake

    Advanced Member

  • Members
  • PipPipPip
  • 60 posts
  • Team:Dark Wing
  • World:US1
  • Character:UDareUTake
Reputation: 81

Posted 16 February 2013 - 04:17 PM

POSSIBLE New Contents

 

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-==-=-=-=-=-

 

Super Villain


 

Version A
(Individual-Based)

 

A super villain will be a harder version of the current Villain.


It will appear once every 2 weeks.

 

It will work just like a normal villain, but will be a 8 hour villain, with better prizes (Better stats for equipment *or can give 2 items instead of 1 item OR 1 item and 1 set missiles* as compared to normal villains, higher XP/coins gain per hit) There could also be special bonuses/items given by this Super Villain.

 

Version B
(Team-Based)

 

A super villain will be a harder version of the current Villain. It will appear once every 2 weeks.


It will work just like a normal villain, but will be a 8-12 hour villain. Instead of the normal individual-based effort, this would be a team-based effort. Example- Player 1,2,3,4,5 from Team Alpha each attack the

 

Super Villain once, And Player 6,7,8 from Team Bravo each attack the super villain once.


Team Alpha’s last player that hit the villain will see Team Alpha (Rank 1) 5 hits, and Team Bravo’s last player that hit the villain will see Team Bravo (Rank 2) 3 hits.

One main difference is that this Villain is purely Time-Based. The villain Do not have any health. At the end of the Time frame,Team with highest Hits win. Special Rewards will only be given to the top 3 teams,

 

Other teams that participated will only be given XP/Gold.


The reward to this Team-based super villain will be even higher compared to Version A.

*Possible reward could include special team bonus that would

 

last for a certain period of time. (Gives bonus to Facilities/Popularity/Motivation (Gives bonus even if team is currently fully expanded)  

 

A special mission booster -10% for mission time (Last 5
days), that can stack with the existing mission booster)

 

**Instant Finish of attacks with donuts can be disabled in this villain to allow fairness for all players OR enabled to use as a donut sink pool =]

 

 

 

Reward Examples

 

 

Rank 1

 

Bonus to Facilities/Popularity/Motivation 20% (Last 10 Days)

 

 

Special Mission Booster (stacks with the in-game bought
boosters) -10% (Last 5 days)

 

 

XP/Coins & 10 Donuts for each player in team

 

 

Rank 2

 

Bonus to Facilities/Popularity/Motivation 10% (Last 10 Days)

 

 

Special Mission Booster (stacks with the in-game bought
boosters) -5% (Last 5 days)

 

 

XP/Coins & 5 Donuts for each player in team

 

 

Rank 3

 

Bonus to Facilities/Popularity/Motivation 5% (Last 10 Days)

 

 

XP/Coins & 2 Donuts for each player in team

 

 

Rank 4 and below

 

XP/Coins for each player in team

 

 

*Both Versions can be used together to give players 2
different kind of Villain event every 2 weeks.

 

 

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-==-=-=-=-=-

 

 

$$$$$ Lottery System $$$$$

 

Choose 6 Numbers between 1-25

 

There will be 1 draw every week.

 

6 winning Numbers are chosen during each draw.

 

Bet Types

 

Normal – Refers to a selection 6 numbers between 1-25

 

Special – Refers to a selection of 7-10 numbers between 1-25

 

8478423589_0b31c80e08.jpg

 

 

Prizes


 

8478423585_a52473059c_z.jpg

*Default Prize Pool will begin at 1,500,000 coins

 

More than one winner

 

If there are more than one winning share, equal sharing
kicks in. It means the prize amount will be shared equally among the
winners/winning shares. Equal sharing only apply to Prize Group 1, 2

 

*Donuts will not be shared, Players will get the Donut
amount stated*

 

Example:

 

Group 1 Prize: 1,125,000 Coins

 

No of winners/winning shares: 3

 

Share amount (each): 375,000 coins +200 Donuts

 

No winner

 

If there is no winner in Group 1,2 the prize amount will
snowball (i.e. added to the prize pool of the next draw). Prizes snowballed
will be capped at 3,000,000.

 

 

???/*-+ Probability +-*\???
 

8478423581_f347443a8a.jpg

 

The purpose of this lottery is to allow free-to-play players
to have a chance of winning donuts and extra coins. The prize amount/donut
amount etc can be adjusted for balancing of the game but the main idea of this
lottery is to add new free-to-play content into the game that will not be
affected by whether are you a donut user.

 

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-==-=-=-=-=

 

 

+++++ Rescue Missions +++++

 

 

A new category of missions (Appear in Random Zones once

every 1 hour), will be called Rescue Missions.

 

 

Better Coin/Xp rewards. Similar concept as fight missions, slightly harder than the current hard fights
when successfully completed, will give global refresh of missions.

 

 

This will allow players to see better rewards and new dose of content in the game.

 

 

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-==-=-=-=-=-

 

 

Hero Traits

 

 

Activated by paying Coins (Cost is Relative to level, Cost = Twice of a 4 Day booster)

 

 

Last 7 Days. Traits are randomly chosen when activated.

Free reroll a day, additional rerolls will cost 1 donut each.

 

 

Once expired, Traits can only be reactivated by purchasing
with coins to get a fresh new trait. Duration cannot be extended.

 

 

 

Types of Traits


(Different Probability to roll onto specific trait depending on the benefits)

 

 

The Lazy Bum -> +2(x)% chance to finding donuts from Mission/Duel,

-5% coins Earned from Mission/Work

 

 

The Business Mogul -> +15% coins earned from Mission/work/Duel

 

 

The Donut Connoisseur -> +5(x)% chance to finding donuts from Mission/Duel

 

 

The Berserker -> +15% to stats

+20% coins/honor earned from Duels

 

 

The Workaholic -> +20% coins/xp earned from Mission/Work/Duels

-5% skills

 

 

The Hero of all trades -> +10% coins/xp/honor earned from Mission/Work/Duel

+7.5%skills

+(x)% chance to finding donuts from Mission/Duel

 

 

*(x) is a value to be determined by the devs.

 

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-==-=-=-=-=-

NEW CONTENTS = WIN FOR PLAYERS! MORE DONUTS SPENT = WIN FOR DEVS!


  • mogiks, BioX, A T R and 5 others like this

#2 mogiks

mogiks

    Advanced Member

  • Members
  • PipPipPip
  • 99 posts
  • World:US1
Reputation: 72

Posted 16 February 2013 - 05:02 PM

Nice ideas, I agree with them all :D Give us some new content, devs!!


  • Silentcrab likes this

#3 Silentcrab

Silentcrab

    Newbie

  • Members
  • Pip
  • 6 posts
Reputation: 0

Posted 19 February 2013 - 11:01 AM

Want it!)



#4 nasajd

nasajd

    Newbie

  • Members
  • Pip
  • 6 posts
  • Team:Dark Þrúðvangr
  • World:US1
  • Character:nasajd
Reputation: 2

Posted 19 February 2013 - 01:41 PM

Sounds like some good ideas, I'd say start with those that are easier to add to the game and go from their, or keep communicating with us and let the players know where you are taking this game. A simple post of thoughts on these suggestions could go a long way to making players happy.



#5 DonkeyShow

DonkeyShow

    Newbie

  • Members
  • Pip
  • 1 posts
Reputation: 0

Posted 19 February 2013 - 09:04 PM

Seems like a great idea to me.  Would keep the higher level players interested.



#6 Baka

Baka

    Member

  • Members
  • PipPip
  • 21 posts
  • LocationBucharest,Romania
  • Team:Dark Þrúðvangr
  • World:US1
  • Character:Baka
Reputation: 8

Posted 19 February 2013 - 09:12 PM

Baka approves! 


Dark Þrúðvangr

157.jpg


#7 Midulf

Midulf

    Newbie

  • Members
  • Pip
  • 6 posts
  • Team:Dark Wing
  • World:US1
  • Character:Midulf
Reputation: 4

Posted 20 February 2013 - 03:01 AM

WoW! now that would surely spice things up for us that have been playing for a couple of months now, I really hope the devs take a peek and add some of these cool ideas (beginning with the rescue missions, that's a real hero's job after all!)

 

Great job UdareUtake!



#8 Raoulita

Raoulita

    Newbie

  • Members
  • Pip
  • 4 posts
Reputation: 2

Posted 23 February 2013 - 12:16 PM

Great ideas and great job. Game at high level is not very interesting, we really need more contents.



#9 Born Legacy

Born Legacy

    Member

  • Members
  • PipPip
  • 17 posts
  • LocationSingapore
  • Team:Born Legacy
  • World:US1
  • Character:Joshinator1
Reputation: 0

Posted 10 April 2014 - 10:25 AM

fully agree, seems rather interesting, with more content, perhaps fewer people will quit the game or get bored



#10 Doof

Doof

    Advanced Member

  • Members
  • PipPipPip
  • 72 posts
  • Team:Born Legacy
  • World:US1
  • Character:Doofensmirtz
Reputation: 28

Posted 10 April 2014 - 08:58 PM

Other than the gambling idea, these suggestions seem legit.


When it comes to havoc, no one wreaks like me!






Also tagged with one or more of these keywords: suggestions, villain, lottery, traits

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users