just a thought here! most of the villians that i fight tend to be en the evening time! iv lost plenty of training units just because iv went to bed! i understand losing daily gifts if not used but! if i take my time my coins and donuts that iv already won or bought! that i cud have like a bank or storage tab to keep these training units /energy// courage! that i have won not disapear wen i wake up!
consumables won!
#1
Posted 12 February 2016 - 11:51 PM
#2
Posted 13 February 2016 - 12:36 AM
Hello, it's a nice idea; however, donuts are not required for a villain attack. Also, the villain attacks are randomly timed, meaning it's unlikely that most of them are centered around evening. It could be that you aren't on when they appear so you would have no clue that they're on. As I see you're playing on US3 I would like to point out that there was a villain attack today at around 1300 server time. All the attacks are planned to benefit the servers time zones.
#3
Posted 13 February 2016 - 02:36 AM
If the villain is just before you go to sleep, you can wait with claiming your reward until the day after and you have a full day to use the training points.
Edited by Lucci, 13 February 2016 - 02:39 AM.
- Toaster likes this
#5
Posted 13 February 2016 - 04:43 AM
Could have just been a trend, but I've noticed that evening villains go down more often than the day time ones. but lately they seem a bit more reluctant to go down, regardless of what time they appear.
#6
Posted 13 February 2016 - 01:58 PM
well i'm completely out of luck with the catching of the villians this week, seems that they are always on when i am not, and vise versa.
#7
Posted 14 February 2016 - 12:43 AM
yes i know these tricks! and i understand they are random times! as we are all playing all over the world we all fall into our own general playtimes! mine is generally when i shud be in bed! my main problem is we i purchase extra energy and then a villian pops up! well now its gonna be do i lose that 100,000 coins or training units! it is just a game! and it was just an obstical that i thought id bring up!
#8
Posted 14 February 2016 - 03:30 AM
Also, you might want to consider this...
As more donuts are spent to 'beat' each villain, villains grow stronger, both in hit points and stats... the more donuts spent to beat one, the harder it is to beat the following ones...
if you're trying to get a specific prize, donut use 'may' help, but over-all, throwing donuts at villains hurts your chances in the long run...
- Feelingood2 likes this
#9
Posted 19 February 2016 - 02:22 PM
i think we can save more time, if we made villain missions doesn't share time with missions even with multitasking
villain missions are anyways different than the normal fight or time missions, it's same case as special missions, totally different things, multitasking should be able to split villain missions from all other type, cause spending 2-3 hours on villain, while can't do any missions and after all villain can flee with 200k hp, that's really something we need to look for.
simple solution is to make villain missions considered in multitasking option.
- DrTiko likes this
#10
Posted 27 February 2016 - 04:55 PM
how about it now? win 40 training units in the casino just befor bedtime! now how do we finish them all without losing them? this has not happened yet! but will!
#11
Posted 27 February 2016 - 05:51 PM
stack them up and use batteries and or donuts? or just dont spin just before bed time
- AngelicaSynn likes this
#12
Posted 31 March 2016 - 11:53 PM
well if this is a new thing for consumales won this is awesome!
vouchers to redeem rewards!
#13
Posted 07 August 2016 - 08:47 PM
how about another suggestion on these reward vouchers! make them transferable to another player! say i donate a voucher to a hero! they in turn must pay (lets say) 1 donut to claim it! and maby a limit as to 1 training voucher and 1 energy voucher per day?
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